Post #8: Two Brief Godot Tips
Two Brief Godot Tips
- When starting a new project with Godot, don't forget to set the viewport width and height! This is what the user is going to "look through" to see your world. Here is the setting:

You can set this by going to Project > Project Settings > Display > Window > Size
- Secondly, if you want your game to scale consistently on different screens, set the following:

You can set this by going to Project > Project Settings > Display > Window > Stretch
If you have different settings you use, I'd be happy to hear about what they are and how you find them beneficial!