CompiledFrog

Post #34: Godot Groups

Godot has a concept of "groups", which allow you to organize multiple nodes / scenes together. They are like "tags", similar to other concepts in different editors and languages.

Here is the dialog you see when you create a group:

Post35-Photo1_2026-06-26_cdh

Besides organizational benefits, using groups allows you to execute code on groups themselves (the scenes within). This becomes very powerful- check out the Godot docs on groups here!