Post #23: A Basic Dictionary in GDScript
Today's post is very simple. It's about GDScript, and the fact that GDScript supports dictionaries!
GDScript has dictionaries. Dictionaries in GDScript are like HashMaps in some other languages. It is a data structure that contains key value pairs where the keys are unique. Here's a basic code example showing how you can create a dictionary, and how to retrieve data from it:

I highly recommend checking out the Godot documentation and the GDScript documentation. There are a lot of nuggets I'm continuously learning from!
This function would print the following:
Apples: 5
Apples: 5
Lemons: 7