Post #21: War Card Game
Going back to my What's next? post, I thought more about it, and I might try and create a very basic version of the card game called War.
War is pretty simple; it's usually played with two players, and you flip cards over, where they "battle", and the highest value card wins. The goal of the game is to have all the cards in the deck, and for your opponent to have no more cards. There are also different variations of what happens when you and your opponent play the same card.
I'm not sure how I will fully implement this yet, or what rule set I'll choose. But I'm thinking about making this game, so today I continued on the project from the previous post and added a mechanic where you can drag the card around the screen. I don't like the current implementation, so I'll have to dig into the engine and GDScript to find a better way to do it, but here's what it looks like!